Hello,
All heres my weekly update, I was to tweak the Chernobog character (for aesthetic and function reasons)
He now has a ultra stylish necklace and a ornate chain(plates the hold together his shawl. one of my mail concerns on designing the model was "if I pay too close attention to the functionality of the clothes, he will loose his otherworldly bearing making him look like a guy who just got horribly mutated.
This was good reference a lich
the lich's robe and Ornstein's decorations (chains) and also paladin leeroys armor (not shown)
Now his robe is more tattered and flowing and now I can allow alphas at the bottom of the shawl and the stepped robe parts (holes mesh and various imperfections)
At this time I am finished with the mesh but have to optimize the mesh and fix gridflow
No more ngons in this model
with all the mesh fixed I un wrapped him with 2 uv sets my standard uv layout is head-hands and the body gets its own
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