Hey yall,
Heres a update,
His face was painted(basic colors detail needed)
hands painted
normal retouched
alphas on shawl and belt (prepped)
The orange like color on the fringe is a mudbox "error". I am an avid user of the export screen to psd feature in mubdox, its awesome, but certain artifacts emerge, regardless it will be alpha and the rest of the color will be cut out.
In painting him I clearly stayed away from the color black, as of now hes just one color but I will introduce more colors as I hit the detail phase.
I will paint gold (albeit fading) trim and designs on his clothes
Now looking at the character at a distance the colors are very similar , ill consider creating more of a contrast
Hers some direction from lotr
I plan to paint the face similar to this ie the teeth
And make his skin more visceral, my pretty much clone stamping the normals and texture, from the face to the rest of the body.
Tomorrow ill be uploading a script for some ui ill continue to tweak and integrate the export script and make a obj export option
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