Friday, November 1, 2013

heres an update on cherno

textures done in mudbox and slightly tweaked in photoshop (looking pretty cool but ill need to add designs on the clothes (ie bishops robes with gold hemmed designs)


Heres the export script
its basic special thanks to Morrissey for helping with the syntax
#Nicholas_Kirlis
#Special Morrissey Alexander
#Fbx_Export_Script
import maya.cmds as cmds
#Center selection
cmds.move(0,0,0, rpr = True)
#Freeze transformations
#cmds.makeIdentity(apply=True, t=1, r=1, s=1, n=0)
#Delete all history
cmds.delete (ch=True)
#Group
#cmds.group(n='assets')
#export selection
basicFilter = "*.fbx"
filename = cmds.fileDialog2(fileFilter=basicFilter, fileMode=0, caption="FBX export")
cmds.file (filename[0], force=True,  typ= "FBX export" , pr=1, es=1  )



Next ill continue on the script ui and include obj options  and not to forget to continue on cherno

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